Sony acquires cloud-gaming company Gaikai for US$380 million
Sony Computer Entertainment (SCE) announced today that it has acquired cloud-gaming company Gaikai for approximately US$380 million. Sony further confirmed that it is to employ the newly acquired technology to launch a brand new cloud service of its own, perhaps pointing toward the tantalizing possibility of PlayStation Vita integration in the near future.
Founded in 2008 by Dave Perry, Gaikai enables users to stream PC and console games via the cloud, rather than necessitating a full download or physical media to play the desired title. By harnessing the power of Gaikai's servers in this way, underpowered devices are able to access games which would usually require significant computing power - all from within a web browser.
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In addition, Gaikai's platform includes a novel sales and distribution method which allows users to demo a game on their PC, digital TV, tablet or smartphone, with an option to purchase following the close of the demo.
"By combining Gaikai's resources including its technological strength and engineering talent with SCE's extensive game platform knowledge and experience, SCE will provide users with unparalleled cloud entertainment experiences," head of SCE, Andrew House said in a statement.
Though at present it is unclear exactly how Gaikai's features will be put to use by Sony, it seems a good bet that elements of the existing service will find their way into the PlayStation brand. There is also no word yet as to whether this deal will effect Gaikai's existing partnerships with Sony's competitors, such as Samsung and LG. A Gaikai-based cloud gaming service for Samsung smart TVs was announced as recently as the beginning of June.
Source: PR Newswire