Mobile Technology

Gamevice review: The best iOS game controller comes to iPhone

Gamevice review: The best iOS ...
Gamevice securely clamps onto the sides of your iPhone 6s, 6s Plus, 6 or 6 Plus to make it feel like a portable console
Gamevice securely clamps onto the sides of your iPhone 6s, 6s Plus, 6 or 6 Plus to make it feel like a portable console
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Like the larger version for iPad mini, Gamevice for iPhone has a retractable strap on the back
1/7
Like the larger version for iPad mini, Gamevice for iPhone has a retractable strap on the back
Gamevice's companion app makes it easy to find compatible games
2/7
Gamevice's companion app makes it easy to find compatible games
Gamevice securely clamps onto the sides of your iPhone 6s, 6s Plus, 6 or 6 Plus to make it feel like a portable console
3/7
Gamevice securely clamps onto the sides of your iPhone 6s, 6s Plus, 6 or 6 Plus to make it feel like a portable console
There's a locking mechanism that keeps your device secure
4/7
There's a locking mechanism that keeps your device secure
The 4.7-inch iPhones (pictured) are slightly less ideal for Gamevice than the 5.5-inch Plus models
5/7
The 4.7-inch iPhones (pictured) are slightly less ideal for Gamevice than the 5.5-inch Plus models
When you aren't using Gamevice, the two sides snap magnetically together for easier transportation
6/7
When you aren't using Gamevice, the two sides snap magnetically together for easier transportation
Pros and cons of Gamevice for iPhone
7/7
Pros and cons of Gamevice for iPhone
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We don't review many mobile game controller accessories, but Gamevice's iOS gamepads are doing what we wished all mobile controllers had been doing for years: latching onto the sides to transform your iDevice into something along the lines of a PS Vita. Read on for our review of Gamevice for iPhone.

The new Gamevice for iPhone has that one simple job, and it does it well. There's a switch on the back of the accessory that adjusts the back straps to swap between a 4.7-inch iPhone 6/6s and 5.5-inch 6 Plus/6s Plus. Take one of those handsets, slide it into the accessory's Lightning port, clamp the sides in, lock the slider so your phone is safely in place and enjoy a unified controller experience that, in our book, trumps other current options.

It isn't clear to us why so many controller manufacturers think propping the phone or tablet awkwardly above the controls is the way to go. It's not that these setups don't get the job done, but they often feel clunky and off-balance, with heavy-ish mobile device clamped above a lighter, plastic controller. Gamevice unifies phone and accessory, giving you what feels like a portable gaming console that happens to run iOS.

The 4.7-inch iPhones (pictured) are slightly less ideal for Gamevice than the 5.5-inch Plus models
The 4.7-inch iPhones (pictured) are slightly less ideal for Gamevice than the 5.5-inch Plus models

The controller feels good in hand, with all the standard inputs: four triggers, four action buttons, D-Pad and two sticks. They're all a bit on the small-ish side, as you'd expect from the smartphone form factor – and it's all plastic, don't expect any stainless steel sticks here.

The Plus iPhones' larger screens naturally make for the better portable consoles, but the iPhone 6s we used it with still made for a good experience – one we'd love to pass time with on a flight or train commute. The important thing is that we quickly forget that we're using a smartphone, and get caught up in the game like we're jamming out with the device that the PS Vita never had the support to become.

About our only caveat about Gamevice is aimed at Apple early adopters: there's a pretty good chance Apple's next models (presumably the iPhone 7 and 7 Plus) will be sized differently and may not fit this accessory. If you upgrade every year at launch, then this purchase could potentially only serve you until next September. It would have been ideal to see this accessory launching about a year ago, giving buyers two years' worth of compatibility with the latest models.

Gamevice's companion app makes it easy to find compatible games
Gamevice's companion app makes it easy to find compatible games

Though the App Store has built up a decent collection of full console game type of content, we still wish it was populated with more of the types of games that would be at home on something like a Vita, 3DS or PSP. Highlights like the Grand Theft Auto III trilogy, Star Wars: Knights of the Old Republic and Oddworld: Stranger's Wrath alone can give you many hours of gameplay, though, and Gamevice conveniently highlights compatible games in its companion app (and on its website).

If you're shopping for an iOS gaming accessory this holiday season, we recommend Gamevice – which also has a version for the iPad mini – as your top choice (iPad Air version is coming soon). You can find MFi controllers for cheaper (sometimes by a wide margin) that will still fit the bill, but we haven't seen any that give you that pure handheld console feel of Gamevice.

Pros and cons of Gamevice for iPhone
Pros and cons of Gamevice for iPhone

The new Gamevice for iPhone is available today from Apple (online and in-store) and coming soon to other online retailers. It costs US$100.

Product page: Gamevice

Buy it now: Amazon

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3 comments
Daishi
I wish there was more support for standard console controllers like Sony DualShock without jailbreaking/rooting phones. Almost everyone already has an xbox or playstation controller that does USB and bluetooth and a smartphone. All you need is a cheap bracket to mount your phone to the top of the controller.
Grunchy
I can buy a 2nd hand Vita for about $100, why don't I just buy that?
DelaCruzNoel
"The important thing is that we quickly forget that we're using a smartphone, and get caught up in the game like we're jamming out with the device that the PS Vita never had the support to become."
I don't understand why you are saying that Vita is lacking support. Sure it may be lacking first party from Sony but the console gets a lot of third party releases mostly from Japanese publishers. And might you there are a lot more coming next year.
"Though the App Store has built up a decent collection of full console game type of content, we still wish it was populated with more of the types of games that would be at home on something like a Vita, 3DS or PSP."
Mobile games nowadays may have beautiful graphics but the overall quality is not even close to console quality games that PSP, Vita and 3DS have. I have logged 500 hours on Freedom Wars alone, 200 for Atelier Ayesha, 300 hours for FFX HD. Now those are a few sample of console quality games that Apple's Iphone is lacking.