Trauma
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A team from the University of Pennsylvania has developed a color-changing polymer material that could one day be incorporated into headgear to instantly gauge the severity of blows and provide a clearly visible indication of injury.
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Nevermind, a biofeedback-based horror game, adjusts the gameplay based on the player's fear levels, making the game harder as they feel more frightened. It aims to teach players to manage their anxiety on the fly and hopefully apply their gameplay-acquired skills in real life.
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BAE Systems has announced a second generation of HEADS sensors, which detect when a soldier has received a concussive blow to the head.