Wii
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BigBen Interactive brings an exercise bike to Nintendo Wii's range of fitness titles
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Logitech has released its long awaited Wireless Drum and Guitar Controllers for Wii and Xbox 360.
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Elonex's iGAME iPod TV Games Dock could prove to be a big hit this Christmas by turning any iPod into a games console, complete with wireless motion-sensitive controller
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Gamers with more than one high definition console should be able to take full advantage of the new Blaze 3-in-1 component cable, with three connectors that enable you to use a single, high quality cable for Xbox 360, PS3 and Nintendo Wii.
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The Bowling Ball for Wii controller from CTA Digital means bowlers will no longer be able to blame the controller for not picking up that spare.
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A UK project will look to develop Wii-type computer games by studying popular clapping and skipping schoolyard games.
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In the past few years there has been an increasing effort toward creating 3D computer interfaces and televisions. Now, it’s the television’s turn to see us.....in 3D!
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Gametrak Freedom is the new advanced motion controller for the Xbox 360.
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EA’s NASCAR Kart Racing has been designed exclusively for the Wii and includes licensed NASCAR drivers and 24 reversible race layouts that will have players speeding through treacherous landscapes, winding around rocky cliffs, jumping rivers and dodging falling boulders.
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Who ya gonna call? Atari have teamed up with developers Terminal Reality and Sony Pictures to bring gamers the eagerly awaited Ghostbusters: The Video Game. The release is set to coincide with the 25th anniversary of the original slime-fest, and will be available across all current-generation system
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Nintendo’s Wii Music lets gamers play more than 60 instruments using the Wii Remote and Nunchuck Controller to mimic the real-life motions of instruments with the goal to find creative and interesting new blends of instruments, tempos and styles.
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NeuroSky, Inc., has demonstrated a brainwave-controlled video game utilizes the company’s MindSet headset, which reads a player’s brainwave information to register the current state of relaxation or concentration of players, allowing them to perform actions within the game.
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