Meta.Morf showcases works at the intersection of art and technology
Trondheim in Norway is set to become the stage for some of the most cutting-edge experiments by artists who have turned their focus to the implications of science and technology. Called Meta.Morf – Lost in Transition, the biennale for art and technology is spread across a 30-day program throughout May and includes the work of more than 70 international artists, architects, musicians, writers and researchers from 15 countries.
"The idea and concept titled 'Lost in Transition' was the starting point for the choice of artists. As the curator, I invited artists that investigate transitional processes and expressions,” Espen Gangvik, event curator, tells Gizmag.
Art lovers and techno-heads will have plenty to see and hear at the exhibition. In Hydrogeny, Evelina Domnitch and Dmitry Gelfand, a duo based in the Netherlands, explore hydrogen, the planet’s most abundant element which also binds together each and every coil of DNA, to create a visual installation for observing the element. Besides hydrogen, the duo was also inspired by the fact that solar water-splitting, occurring in the seas and oceans of prehistoric Earth, was the first example of photosynthesis, the original means of sustaining life.
"Hydrogeny evokes both galactic structures (comprised primarily of hydrogen) and the primordial soup where life initially emanated,” the team told Gizmag, highlighting how Hydrogeny can offer a glimpse on the mysteries of light. “When the penetrative laser light enters the tiny lens of a hydrogen bubble, it can get trapped, making many revolutions inside the bubble before exiting. Consequently, the hydrogen bubbles are transformed into highly luminous optical resonators.”
From the UK, Stanza presents The Emergent City, a complex piece powered with environmental monitoring and security technologies. Viewers will have the experience of seeing it monitoring and surveying the whole city in real time, presenting the complexities of the city as a “shifting morphing system.”
Elsewhere, Marnix de Nijz from the Netherlands presents an interactive installation called Exploded Views 2.0, an audio-visual project that creates a fictional urban landscape constructed out of "point clouds," which are generated from photo-sharing websites like Flickr.
Architecture also features in the program through works like Corpora In Si(gh)te, a cooperative effort between artists from Japan, Hungary and China who go under the name doubleNegatives Architecture. It explores the idea of architecture without central architects, using sensors and software to process environmental data in real time. It raises questions regarding "how architecture can interact with the surrounding environment and how it can be redesigned by itself."
There’s music on offer, too. One of the highlights is a piece that presents music for those with a hearing impairment. Audun Eriksen, Harald Fetveit and Eirik Havnes (Norway) are the team behind Lab for physical music #3, which they have dubbed a “resonance chamber and sound visualization park” for those who can’t hear but who can see how sound waves behave as well as feel the impact on the body. The size of the space, which acts like a wind instrument, means that only very deep notes can make the room resonate with a frequency of 15 to 80 Hertz, which are the frequencies deaf people can perceive through their body resonating.
Besides the installations and music, the program also includes three conference days. These kick off on May 2nd when selected artists will talk about their projects. This is followed the next day with a second conference called Lost in Transition that will feature a host of thinkers, academics and artists, including the respected professor Graham Harman, a leading name in speculative realism. The third conference is called Here to Go II and focuses on so-called "occulture," and related artistic works, including We Edit Life, a cut and paste extravaganza by audio-visual artist Vicki Bennett.
The biennial takes place across several venues in Trondheim, and the event is organized by the Trondheim Electronic Arts Centre. For more information and the complete program follow the link provided in the source credit below.