Virtual Reality

Valve Index is the most advanced virtual reality headset we've seen to date

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The Index is Valve's first VR headset not made in partnership with HTC
Valve
The Index is Valve's first VR headset not made in partnership with HTC
Valve
The Valve Index beats the competition with a 1,440 x 1,600 pixel resolution for each eye
Valve
The Valve Index comes with built-in speakers and the option of attaching your own headphones
Valve
The Valve Index retails for US$499 without controllers or sensors
Valve
The cameras on board the Valve Index can help you spot objects in front of you, but it doesn't provide any integrated spatial tracking
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The refresh rate on the Valve Index goes all the way up to 144 Hz in experimental mode
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Having teased its arrival last month, Valve has now revealed all the key details for its new Index VR headset, and is opening up pre-orders today. The high-end headset can be yours for US$999 with all the trimmings, but if you already own some HTC Vive gear, you won't need to spend that much.

Valve has previously worked with HTC on the HTC Vive series of headsets, and even though it's striking out on its own this time, you can still use the existing Vive controllers or base station sensors if you already have them. The Index VR headset without anything else will set you back a more reasonable $499.

As for specs, this is immediately one of the most powerful VR headsets you can get your hands on: a 1,440 x 1,600 pixel resolution RGB LCD screen for each eye, a super-fast 120 Hz refresh rate (plus an "experimental" 144 Hz option), and a field of view that Valve says is 20 degrees wider than the competition.

Those resolutions and refresh rates should be able to minimize the blurring and ghosting you often get when moving your head in VR, though as yet we haven't been able to try it out for ourselves.

Adding to the premium feel is an IPD (interpupillary distance) slider for adjusting the distance between the lenses and your eyes, as well as built-in speakers that hover just over your ears. A 3.5 mm headphone jack is available if you want to add your own audio hardware.

The refresh rate on the Valve Index goes all the way up to 144 Hz in experimental mode
Valve

If you buy the whole package, the Valve Index comes with custom-made controllers, with no fewer than 87 sensors to track the position of your hands and fingers. That should improve the feeling of immersiveness and responsiveness, though again we haven't had chance to do any testing.

You're going to need a pretty powerful PC to tether this to. Valve recommends a Windows 10, SteamOS or Linux machine with at least 8 GB of RAM, a dual-core processor, and a minimum of an Nvidia GeForce GTX 970 or AMD RX480 to power the visuals.

All of which puts the Valve Index firmly at the pricier end of the virtual reality market – the Oculus Quest, for example, costs $399 and doesn't need a PC. The Valve Index is therefore for those of you who want the most powerful, cutting-edge VR technology on the market right now, and don't mind paying for it.

As for the games, Valve is promising some big releases in the future (this is the company that got its start with Half-Life, remember), but for the time being there are no details. The headset supports the extensive library of apps and games already available for the HTC Vive headsets on Steam and Viveport, however.

If everything we've described has tempted you into a purchase, head to the Valve Index page on the Steam Store for details of the various configurations you can get hold of and how much they cost. Shipping is slated for June 28.

Product page: Valve Index

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2 comments
Tony Morrill
Hold on... did you just say that 8Gb RAM + dual core + GTX 970 = "powerful PC"?? 5 years ago maybe... I think my phone has better specs than this. O_o
Smokey_Bear
Tony Morrill - That minimum, which is the same minimum specs for pretty much all PC based VR headsets. They recommend a quad core & a 1070 (or better) video card.
This seems like a really good headset...but I'm done with cords. Which is why I bought the Oculus Quest yesterday.