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The Which Way? board game is a fun way for kids to learn coding skills ... without screens!

The Which Way? board game is a fun way for kids to learn coding skills ... without screens!
The Which Way? Coding Game aids with cognitive thinking, problem solving and STEM learning
The Which Way? Coding Game aids with cognitive thinking, problem solving and STEM learning
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The Which Way? will create fond memories of not only learning, but spending time together with our children.
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The Which Way? will create fond memories of not only learning, but spending time together with our children.
The Which Way? Coding Game aids with cognitive thinking, problem solving and STEM learning
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The Which Way? Coding Game aids with cognitive thinking, problem solving and STEM learning

Technology. It is everywhere around us.Each day we rely on technology more and more. Our kids are sodependent on using screens that it seems like they don't know howto have fun without a screen anymore. Right?

We need a great way to teach our kidshow to harness all of that curiosity into something that can be usedfor later in life. What if we could teach our kids some of the skillsthat will need to know to be in an industry that is leading thefuture?

Queue: The Which Way? Coding Board Game.This is a strategy board game that teaches children the top fourcoding skills that they will need to know.

The Which Way? will create fond memories of not only learning, but spending time together with our children.
The Which Way? will create fond memories of not only learning, but spending time together with our children.

"Growing data suggeststhat exposing young children to too much time in front of a screencan have negative effects on their development, including issues withmemory, attention and language skills." – Jama Pediatrics

It's easy to get the kids in front ofthis board game. Kids will help Messy Monster from CBeebies TV Showto visit all of his friends all across the map. A magnetic game boardand magnetic tiles that create a road will help the magic car moveall around the board so Messy Monster can visit all of the differentcharacters.

"Between 2017and 2027, the number of STEM jobs will grow 13%, compared to 9% fornon-STEM jobs. Computing, engineering and manufacturing technologywill lead the way." – Education Commission of the States.

The Which Way? Coding Board Game aids with cognitive thinking, problem solving and STEM learning. Children'sfeelings about science and career aspirations in STEM are formedbefore age 14. It is so important that we help create positivefeelings towards science, technology, engineering and mathematics ata young age.

Unplugging can be so beneficial to ourrelationships as well as our mental health. So many screen time gamescan be addictive, which is detrimental to many aspects of our lives.

Helping MessyMonster complete each mission along the way to the end of the gameboard will create fond memories of not only learning, but spendingtime together with our children.

Learn more here.

The Which Way? Coding Board Game