Games

Sony makes things personal with 3D headset prototype

Sony makes things personal with 3D headset prototype
Sony unveils it personal 3D headset prototype
Sony unveils it personal 3D headset prototype
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Sony unveils it personal 3D headset prototype
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Sony unveils it personal 3D headset prototype
Sony unveils it personal 3D headset prototype
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Sony unveils it personal 3D headset prototype
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Sony unveils it personal 3D headset prototype
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Sony unveils it personal 3D headset prototype
Sony's personal 3D headset prototype
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Sony's personal 3D headset prototype
Sony unveils it personal 3D headset prototype
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Sony unveils it personal 3D headset prototype
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Sony unveils it personal 3D headset prototype
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Sony unveils it personal 3D headset prototype
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One of the more interesting – and futuristic looking – pieces of 3D tech on show at CES 2011 is Sony’s prototype personal 3D headset. Looking like something out of Tron or an early iteration of Geordi LaForge’s visor from Star Trek:TNG, the 3D headset overcomes the problem of crosstalk experienced on 3D TVs using active shutter glasses by incorporating two OLED displays – one for each eye – offering 1280 x 720 pixels each.

In addition to providing 3D visuals, which need to be manually calibrated for each user through a dial on the unit, the prototype headset also features simulated 5.1 channel surround sound via the integrated earpieces. In it its current form the headset doesn’t include any means to hold it in place such as a strap, but Sony Executive Deputy President Hiroshi Yoshioka says he had used the device to play Gran Turismo 5.

Sony's personal 3D headset prototype
Sony's personal 3D headset prototype

View gallery - 9 images
3 comments
3 comments
Roomie
This article feels a bit short on information, maybe appropriate considering the authors name ;)

If it's intended for gaming, does it include some sort of head tracking?

It also looks a bit heavy compared to other 3d headsets, like Vuzix for example.
https://newatlas.com/vuzix-wrap-920-3d-glasses-release/14339/
christopher
This looks like yet-another about-to-die fad.

A decade or go ago, I bought some ELSA 3D glasses, but the company went belly-up and the drivers of course never worked on the next version of windows.

A few years after that, I bought the Kaiser XL35 glasses, around the same time that the video-card company stopped producing updates to their driver software for this as well. So - windows advances another version, and I get another expensive paperweight.

A year or so ago, I bought the eMagin Z800 glasses, around the same time that nVidia produced their own 3D ones. No surprise then, to find out that nVidia no longer produce drivers capable of supporting my Z800 (or anyone else maybe?) - so yet again my lovely toy is unable to actually be *used* on anything.

3D is cool, and the market is definitely getting more interested - but until the only 2 manufacturers of display cards (ATI/nVidia) get firmly behind supporting this stuff into the future - I think there\'s a great lesson to learn here - all these glasses are time-limited \"junk\".
Jason Law
10 years ago 1024x768 was a huge resolution to have in some consumer head mounted displays, and that resolution was bending the truth anyway, because each eye had its own screen showing half that resolution. so the resolution was, in all practical senses only half that.
now this is a serious improvement on the old monoscopic dual screen affairs of old. \"OLED displays %u2013 one for each eye %u2013 offering 1280 x 720 pixels each.\" focus on the each here.
I for one am very excited about this product and (trying not to sounds like a VR fanboy) I will probably get myself a pair if they ever make it into production.