HTC Vive
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We've seen zombie apocalypse fiction in nearly every form of storytelling. With virtual reality opening up a new media frontier, it's only natural the undead will inevitably creep into your favorite VR headset. Arizona Sunshine manages to put you inside the zombie Armageddon like never before.
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Eight months after launch, we suspect the most fervent virtual reality enthusiasts have already settled on either the Oculus Rift or HTC Vive. But maybe you're only now considering a high-end headset? We've been using the Rift and Vive since April, and have a few thoughts.
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Eight months after launch, we look at how the HTC Vive stacks up in a changed virtual reality landscape.
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We spent much of this year trying out various virtual reality games on a variety of platforms. With Oculus putting the finishing Touch on the Rift as it launches its excellent motion controllers, there have been some big changes in our picks for the best VR games.
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Mention virtual reality ("VR") and you’ll likely elicit one of two responses: either utmost enthusiasm and awareness, or something along the lines of Homer Simpson yelling “Neeeeerd!” But VR deserves to occupy a more substantive niche on the mainstream public radar, and here’s why.
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When it comes to high-end VR gear, the requisite gaming PC is a major investment that can’t be overlooked. Let’s get familiar with the PC requirements for running the leading VR headsets Oculus Rift and HTC Vive.
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New Atlas hands out awards for the best VR headsets of 2016.
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New Atlas looks at a variety of virtual reality gifts, no matter what price range you're working with.
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This year will mark the first holiday season where kids young and old could be unwrapping gifts with virtual reality systems inside. It’s New Atlas’ 2016 VR Comparison Guide.
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If Sony delivers a product that's even a reasonable approximation of the Rift and Vive, then PlayStation VR should be practically a cinch to "win" the consumer VR wars. Let's see how its specs and features compare to the Vive.
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We recently got our paws on a pre-release Microsoft HoloLens, by far the most advanced AR headset, and we have some thoughts on the pros and cons of its augmented worlds, how they size up next to VR and where this could all be heading.
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With many people seeing virtual reality as the biggest thing to come along since the smartphone, maybe it's appropriate that VR headsets would get their own equivalent of the smartphone case. But is such a thing necessary?
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