Visualization
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ScienceThe Captury's markerless motion capture software requires fewer cameras and none of the tight-fitting body suits of traditional set-ups.
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A dedicated band of Minecraft and Game of Thrones enthusiasts has lovingly recreated the fictional King's Landing locale in incredible detail.
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ScienceSBU's new Reality Deck boasts 416 high resolution screens that provide a total resolution of 1.5 billion pixels, making it what SBU says is the largest resolution immersive display ever built driven by a graphic supercomputer.
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For those germ-conscious shopaholics who think public touchscreens are a just a conduit for nasties, this is the 3D interactive shop window for you.
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Google Labs has revealed an interesting example of HTML5 and WebGL technology in the Body Browser, an interactive 3D journey through and around the human body.
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Sectra has launched a Visualization Table that will allow physicians to view high resolution, three dimensional virtual representations of real bodies to help with patient diagnosis and treatment.
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NVIDIA is targeting the professional market with its 3D Vision Pro.
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Cambridge University PhD student Qi Pan has designed software that creates textured 3D models of an object in slightly more than a minute using a stationary camera.
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ScienceTransparency International’s annual Corruption Perceptions Index (CPI) is the only realistic report card available each year on the governments of the world. The 2009 CPI highlights how poorly most countries’ governments go about their business.
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ScienceResearchers has created a new visualization tool that can render a room containing a partially or completely cloaked object, showing the visual effects of such a cloaking mechanism and its imperfections.
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Swedish researchers have incorporated technology used in criminal investigation into a touchscreen interface that allows users to conduct a virtual autopsy.
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ScienceScientists are exploring ways to speed up the process of generating complex visualizations of everything from supernovas to protein structures using a technique called software-based parallel volume rendering.
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